Reddit Anime Post: Best girl gabriel [Gabriel dropout] (1980×3520) : Animewallpaper

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Removed. NSFW TAG Missing. Rule 1
Removed. Underaged. She is 16. Proof me otherwise.

ah the illusive white leggings, noice

Source: 大悪魔に自分のパンツを見せてやる駄天使 | 深海 #pixiv https://www.pixiv.net/en/artworks/82037891

Probably should mark this NSFW.

r/pantsu

(о´∀`о)

Anime News Team Rocket and Legendary Pokemon Added to In-Game Event in Pokémon Masters!

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Team Rocket and Legendary Pokemon Added to In-Game Event in Pokémon Masters!

What You Need to Know:

– Legendary Arena Event Featuring Cobalion: In the Legendary Arena, players battle against an extremely powerful Legendary Pokémon using only a limited number of sync pairs. While HP damage to the opponent carries over after each battle, opponents in the Legendary Arena have an exceptionally high HP, requiring players to carefully strategize on how to take down their powerful foe. In this event, players will take on the Legendary Pokémon Cobalion until July 20 at 10:59PM Pacific time for players who have completed Chapter 2 of the Main Story.
– Lucy & Seviper Now Available: The Tech-type sync pair of Lucy & Seviper is available in the sync pair Spotlight Scout until July 23 at 10:59PM Pacific time. This sync pair uses moves like Poison Fang and Sludge Bomb, which can leave their opponent poisoned. Players can combine these moves with this sync pair’s sync move, Pike Queen Poison Fang, which deals more damage when the opponent is poisoned.
– Plumeria & Salazzle Return: The Poison-type sync pair of Plumeria & Salazzle has returned and will be available in the sync pair Spotlight Scout until July 23 at 10:59PM Pacific time.
– Poison-Type Training Event: This in-game event allows players to more easily strengthen their Poison-type sync pairs, as well as exchange items for power-ups to Koga & Crobat’s sync grid. The event is available until July 23 at 10:59PM Pacific time for players who have completed Chapter 1 of the Main Story.

Source: Official Press Release

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Reddit Anime Post: [Bloodborne] [Image] Cathedral Ward : PS4

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r/PS4 - [Bloodborne] [Image] Cathedral Ward

Most games are so boring and generic after playing Bloodborne. The art style, the combat, the music, the lore, the bosses, the weapons, it’s so perfect in every way except for the technical stuff like fps.

Yeah it’s very surprising they never made a 60fps patch even on PS4 pro.

One of the very few games that just looking at screen shots of, I get chills. Even after playing it multiple times. Such an exceptional experience.

Bloodborne is an amazing game, probably my favourite this gen. I wish I could play it for the first time all over again.

Good shot and enjoy the game!

I wish I could replay any fromsoft game again for the first time.

Still my favourite game of all time. Never gets enough attention

One of the coolest but most viewed areas of the game. Get hunting!

I’ve really been on the fence about this game forever….nearly bought it at least a dozen times. I love the aesthetic and really want to try it, but I really couldn’t stand Dark Souls because I don’t have the patience or time to bang my head against the wall with something that’s super difficult(I’m old, my reflexes suck and I don’t have a ton of time to play). Is it *at all* easier than the Souls games?

I wouldn’t say it’s easier than DS but I’d say it’s faster, which can make it harder if you like the slower and more methodical approach to DS or it makes it easier if you’re already in the zone for that kind of pacing.

Bloodborne is definitely worth an attempt at the minimum, the satisfaction that it gives when you complete a new area or boss is unmatched and you may surprise yourself, also it was the PS+ game of march 2018 so check your library before going and buying, you may already have it.

It entirely depends on how you play. You wanna play this game faster and more aggressively than DS. If you play that way, you’ll have a much better time than trying to play it slower. Tho i still wouldn’t necessarily say it’s easier, just different

It’s a masterpiece to me

I wouldn’t say its easier but I wouldn’t say its harder. Its a hard game especially the DLC. The fundamentals of the combat are the same as dark souls but bloodborne is much faster and focus is on being aggressive. Where as dark souls is a more methodical approach.

I bounced off the Souls games because I just didn’t find the challenge all that enjoyable; I’m much more of an action gamer and not interested in learning the parry/defence mechanics of those games. I took the plunge with Bloodborne after a friend assured me I’d enjoy it much more, and I have to say I’m glad I did.

The combat mechanics are much more immediate and actually reward going on the offensive, so it was a much better fit for my play style. Yes, the pistols introduce what is effectively a parry mechanic, but it’s not absolutely essential and actually not that difficult to learn. While it beat me down I never felt the game was necessarily being unfair, and I felt there was a lot less insta-death than in Souls.

It took a long time to complete as I’d play for a couple of days, come away for a couple of months, then come back for another couple of days because I felt drawn to it. I likened it to being in an abusive relationship, and likewise I wouldn’t advocate that it was healthy, but something clicked for me when I reached Hemwick Charnel Lane and I lost the need to take a break. Like you I’m pretty time poor (40, work full time,two young kids), but after that I played it to completion within a couple of weeks and came away feeling a real sense of accomplishment.

I’m really glad I stuck with it, and while I haven’t felt the need to go for a second play through any time since (about six months ago now) I know it is something I will do in time. Honestly, for the price you can pick it up right now I’d say give it a go.

Just my opinion, but Bloodborne can be easier than the Souls games for a beginner in the genre if approached the right way. It is faster paced, yes, but this allows the player to be more aggressive. Stamina management is something that is hard for new Souls players to handle, and Bloodborne gives more leeway in that area.

If you do end up giving it a shot, use a guide to learn how to parry immediately. Practice parrying early in the game as much as possible. Parrying in Bloodborne is easier and less of a risk than in Souls games and makes the game much easier.

Wasn’t the biggest fan but I get why people love it

The artwork of this game is simply staggering!

I farmed for so much Blood Vials here !

Mergos loft for me. Three little pigs.

The best image of the best game, couldnt be happier to see this!!

This might be the game I’ve taken the most screen shots of. Practically any of Bloodborne’s settings can make for a great wall paper.

Please port to PC

Steam Game: Dark Bestiary

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Dark Bestiary is turn-based combat-focused RPG with classless progression system and tons of skills.

About This Game

Dark Bestiary is turn-based combat-focused RPG with classless progression system and tons of skills. The main goal of the game is exploration but not huge open worlds but synergies of skills, talents and items.


Flexible character development system allows you to create almost any build that can come to mind.


To support classless progression system, game have a large range of skills that is constantly growing.


Skills are combined into sets, each set has its own unique bonus. More skills of certain set you use, more powerful bonus you get.

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IGN Article: Ubisoft Will Not Directly Address Abuse Allegations During Ubisoft Forward

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Ubisoft has stated that the recent sexual abuse and misconduct allegations against some of its employees will not “be addressed directly” during its upcoming Ubisoft Forward presentation.

Ubisoft made the statement on Twitter, saying “Ubisoft Forward comes during a time of big internal change. Because all the content has been pre-recorded, we wanted to recognize that the issues we’re currently dealing with won’t be addressed directly in the show. We still have significant work to do and are committed to this process. We will provided more updates soon.”

The first allegations were made against the former creative director of Assassin’s Creed Valhalla Ashraf Ismail, Ubisoft product and brand manager Andrien Gbingie, and Ubisoft’s Stone Chin in late June.

Since then, Ubisoft and its CEO and co-founder Yves Guillemot promised to enact change and take “any and all appropriate disciplinary action” against those guilty of abuse.

Change has already occurred within Ubisoft, with Ismail stepping down alongside three top executives in Chief Creative Officer Serge Hascoët, Ubisoft Canadian studios head Tannis Mallat, and Global Head of HR Cécile Cornet.

Ubisoft’s editorial team has also seen change, with Maxime Béland resigning and Tommy François being “placed on disciplinary leave pending the outcome of an investigation.”

This statement arrives just a few hours before Ubisoft hosts its Ubisoft Forward E3 replacement showcase where it will discuss Assassin’s Creed Valhalla, Watch Dogs Legion, Far Cry 6, and much more. You can watch Ubisoft Forward on Sunday, July 12 at 12pm PT/3pm ET/8pm BST.


Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Top News: Germany, Lufthansa agree on $9.8B bailout

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Get all the latest news on coronavirus and more delivered daily to your inbox. Sign up here. The German government and Deutsche Lufthansa AG said Monday they have agreed on a €9 billion euro ($9.81 billion) bailout deal—one of the biggest aid packages by a single country hatched so far in the coronavirus pandemic-hit air travel sector.